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INI File  |  2002-06-01  |  3KB  |  103 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.993000
  5. fVideoEchoZoom=3.047823
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=2
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bModWaveAlphaByVolume=0
  12. bMaximizeWaveColor=0
  13. bTexWrap=1
  14. bDarkenCenter=1
  15. bRedBlueStereo=0
  16. bBrighten=0
  17. bDarken=0
  18. bSolarize=0
  19. bInvert=0
  20. fWaveAlpha=1.217956
  21. fWaveScale=0.568168
  22. fWaveSmoothing=0.072000
  23. fWaveParam=0.000000
  24. fModWaveAlphaStart=0.750000
  25. fModWaveAlphaEnd=0.950000
  26. fWarpAnimSpeed=1.000000
  27. fWarpScale=1.000000
  28. fZoomExponent=1.000000
  29. fShader=0.000000
  30. zoom=0.999900
  31. rot=0.000000
  32. cx=0.500000
  33. cy=0.500000
  34. dx=0.600000
  35. dy=0.600000
  36. warp=1.000000
  37. sx=1.020100
  38. sy=1.020100
  39. wave_r=0.500000
  40. wave_g=0.500000
  41. wave_b=0.500000
  42. wave_x=0.500000
  43. wave_y=0.500000
  44. ob_size=0.005000
  45. ob_r=0.500000
  46. ob_g=0.000000
  47. ob_b=0.000000
  48. ob_a=1.000000
  49. ib_size=0.000000
  50. ib_r=0.000000
  51. ib_g=0.500000
  52. ib_b=0.250000
  53. ib_a=1.000000
  54. nMotionVectorsX=12.000000
  55. nMotionVectorsY=9.000000
  56. mv_l=0.900000
  57. mv_r=1.000000
  58. mv_g=1.000000
  59. mv_b=1.000000
  60. mv_a=0.000000
  61. per_frame_1=warp=0;
  62. per_frame_2=old_bass_flop=bass_flop;
  63. per_frame_3=old_treb_flop=treb_flop;
  64. per_frame_4=old_mid_flop=mid_flop;
  65. per_frame_5=chaos=.97+.03*sin(beat);
  66. per_frame_6=entropy=if(bnot(entropy),1,if(equal(pulse,-3.14),entropy+sin(beat),entropy));
  67. per_frame_7=bass_thresh = above(bass,bass_thresh)*2 + (1-above(bass,bass_thresh))*((bass_thresh-1.3)*chaos+1.3);
  68. per_frame_8=bass_flop=abs(bass_flop-equal(bass_thresh,2));
  69. per_frame_9=treb_thresh=above(treb,treb_thresh)*2 + (1-above(treb,treb_thresh))*((treb_thresh-1.3)*chaos+1.3);
  70. per_frame_10=treb_flop=abs(treb_flop-equal(treb_thresh,2));
  71. per_frame_11=mid_thresh=above(mid,mid_thresh)*2 + (1-above(mid,mid_thresh))*((mid_thresh-1.3)*chaos+1.3);
  72. per_frame_12=mid_flop=abs(mid_flop-equal(mid_thresh,2));
  73. per_frame_13=bass_changed=bnot(equal(old_bass_flop,bass_flop));
  74. per_frame_14=mid_changed=bnot(equal(old_mid_flop,mid_flop));
  75. per_frame_15=treb_changed=bnot(equal(old_treb_flop,treb_flop));
  76. per_frame_16=bass_residual = bass_changed*sin(pulse*.1*entropy) + bnot(bass_changed)*bass_residual;
  77. per_frame_17=treb_residual = treb_changed*sin(pulse*.1*entropy) + bnot(treb_changed)*treb_residual;
  78. per_frame_18=mid_residual = mid_changed*sin(pulse*.1*entropy) + bnot(mid_changed)*mid_residual;
  79. per_frame_19=pulse=if(above(abs(pulse),3.14),-3.14,pulse+(bass_thresh+mid_thresh+treb_thresh)*.016);
  80. per_frame_20=beat=if(above(abs(beat),3.14),-3.14,beat+(bass+treb+mid)*.01*entropy);
  81. per_frame_21=q1=mid_residual;
  82. per_frame_22=q2=bass_residual;
  83. per_frame_23=q3=treb_residual;
  84. per_frame_24=q4=sin(pulse);
  85. per_frame_25=q5=sin(beat);
  86. per_frame_26=wave_r=wave_r+cos(time*q3)*.5;
  87. per_frame_27=wave_b=wave_b+cos(time*q1)*.5;
  88. per_frame_28=wave_g=wave_g+cos(time*q2)*.5;
  89. per_frame_29=ob_r=.5+.5*q2;
  90. per_frame_30=ob_b=.5+.5*-q2;
  91. per_frame_31=ob_g=.5+.5*q3;
  92. per_frame_32=ib_r=.5+.3*q2;
  93. per_frame_33=ib_g=.6+.1*q3;
  94. per_frame_34=dx=.01*q4;
  95. per_frame_35=dy=.01*q5;
  96. per_frame_36=zoom=zoom+.03*q1;
  97. per_frame_37=ib_size=.25+.25*q2;
  98. per_frame_38=ob_size=.25+.25*q3;
  99. per_frame_39=ib_a=.04+.03*sin(time+q5);
  100. per_frame_40=ob_a=.04+.03*cos(time+q5);
  101. per_pixel_1=grid=bor(above(x,.5)*above(y,.5),below(x,.5)*below(y,.5));
  102. per_pixel_2=zoom=if(bor(grid*above(q1,0),bnot(grid)*below(q1,0)),zoom-.1*cos((x-.5)*6.2+q3),zoom+.1*sin(rad*3.14+q2));
  103.